Relaunch
New game engine
After all this time (2 years lmao) I decided to rewrite this project from Java and LWJGL to my game engine in C++ and pure OpenGL. The new engine will allow me to implement more features. For example, I gave up texture atlas with 2 versions of each block: enabled and not. Now I have atlas with only 15 images with transparent body. That is, it will be possible to change the color of the blocks. And the glow is realized by the post effect Bloom in real time shader. It won't affect performance much, but it will greatly improve picture quality. In the future I will be able to add more beautiful rendering
New UI concept
I refused to create a custom UI in the game because of the complexity and beauty. Now all the UI in the game will be implemented through ImGui with few exceptions, which will allow me to make updates more often. The current UI looks pretty good
What awaits the game?
- Improved performance
- New blocks
- Multiplayer
- Undo/Redo
- block Drag n drop
That's it, the next update is coming soon. Sorry if I drop the game lol
Files
Get Logical System
Logical System
Logical System - logic game simulator
Status | Prototype |
Author | kewldan |
Genre | Simulation, Educational, Puzzle |
Tags | 2D, Pixel Art, Singleplayer |
Languages | English |
More posts
- 1.0.8Apr 28, 2023
- 1.0.4Apr 26, 2023
- 1.22Aug 30, 2021
- 1.21Aug 15, 2021
- 1.20 #2 as testingAug 12, 2021
- 1.20 as unstableAug 12, 2021
- Multiplayer FailAug 07, 2021
- Multiplayer AnnouncementAug 05, 2021
- 1.19Aug 04, 2021
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